Pretty Poly Editor Documentation


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I. PPE Manual - 7. GUI Commands - d. Main GUI Widgets


Grid

These widgets affect the display of the grid. You can choose whether the grid is hidden behind polygons closer to the eye - or whether it shows through. The 'x1', 'x10' and 'x100' buttons allow you to turn on and off grid graphics at one, ten and one hundred times the underlying grid resolution.
See also:
The Grid

Cursor

Since the mouse is a two-d-input device, the movement of the 3d-cursor is constrained onto two dimensions as long as you only use one view. If you select "plane", the 3d-cursor will be constrained to the current plane. You may also constrain it onto the current line or even the current point. In the last instance, the cursor can not move any more. If you select "nothing", then moving the mouse in 2d in one view will move the 3d-cursor on a plane parallel to the screen, going through the current 3d-cursor. Using two or more views, you can position the cursor anywhere, thats where the name "nothing" comes from.
Gridsnap may be switched on or off.
If both gridsnap and cursor on current line is enabled, then the cursor will always go to the grid cell point nearest to the current line.

Render

Mouse Mode

This widget determines what happens when you use the left mouse button.

Colour

This shows the current colour, that is, the colour that is applied onto all vertices that you create. To change it, simply click in this widget. You specify not only the rgb-components of the colour, but also a transparency (an alpha-component).

Material

Shows a preview of the current colour on a sphere. When you start and there is no current material, this widget is empty.

Cursor

x y z shows the 3D coordinates of the cursor. U/V is not implemented yet.

Help-Status

This text-line shows help on the last widget the cursor is/was over.
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