Pretty Poly Editor Documentation


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I. PPE Manual - 2. Using the Structure Editor (MAD)..


The structure of a scene is the tree which contains all the objects in the scene, showing how they are grouped together. It is presented in PrettyPoly as a toggle tree widget, which shows what contains what, along with the types of objects and attributes of each node in the tree. The structure editor, therefore, allows you to edit the tree structure of the scene. It allows you to group objects differently, perform some editing operations on the scene as a whole, and to change the specific internal properties of nodes of the scene.

The Structure Browsing Window

The main feature of this window is the toggle tree view which shows the scene as it is currently organized. Clicking on a node will select it, and possibly cause it to open or close. Holding down "CTRL" on the keyboard and clicking a node will allow several nodes to be selected at once. Right clicking a node will open the properties view for that node, showing the internal properties of that node.

The Structure Properties Window

This view allows you to change any of the properties of a specific node in the scene. It allows you to change the name of a node. The window is basically a tabbed group, with buttons for "Okay", "Apply", and "Cancel". The values you input into any of the tabbed views are stored temporarily until you decide whether to commit the changes by clicking either "Okay" or "Apply" at the bottom of the window.


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