Pretty Poly Editor Documentation
I. PPE Manual - 2. Using the Structure Editor (MAD)..
The structure of a scene is the tree which contains all the objects
in the scene, showing how they are grouped together. It is presented
in PrettyPoly as a toggle tree widget, which shows what contains
what, along with the types of objects and attributes of each node
in the tree. The structure editor, therefore, allows you to edit
the tree structure of the scene. It allows you to group objects
differently, perform some editing operations on the scene as a whole,
and to change the specific internal properties of nodes of the
scene.
The Structure Browsing Window
The main feature of this window is the toggle tree view which shows
the scene as it is currently organized. Clicking on a node will
select it, and possibly cause it to open or close. Holding down
"CTRL" on the keyboard and clicking a node will allow several
nodes to be selected at once. Right clicking a node will open the
properties view for that node, showing the internal properties of that
node.
The Structure Properties Window
This view allows you to change any of the properties of a specific
node in the scene. It allows you to change the name of a node. The
window is basically a tabbed group, with buttons for "Okay", "Apply",
and "Cancel". The values you input into any of the tabbed views are
stored temporarily until you decide whether to commit the changes
by clicking either "Okay" or "Apply" at the bottom of the window.